Autumn is a personal project created completely by me. I had an idea for a series of 3D character stills based on the four seasons and Autumn is the first to be brought to life. Stay tuned for other seasons in the future.
Modelled in Maya, sculpted in Zbrush, hair created with GMH2 and simulated in Maya, dress created in Marvellous Designer and simulated with nCloth in Maya before being populated with leaves. Textured in Photoshop and Mari. Environment created with Maya Paint Effects. All rendered in Arnold and composited in Nuke.
Take a look at this breakdown video showing how I built the final image.