I have been part of the surfacing team at Cinesite Vancouver for the Addams Family Movie, (coming this fall!) working on a variety of assets including those featured in this trailer as follows: House Exterior Living room walls fireplace, carpet and wood trims Morticia’s wicker chair Look development on interior furniture such as the coffeeContinue reading “The Addams Family Movie”
Author Archives: somegirl
Barbie Dreamhouse Adventures
At Wow Unlimited Media/Rainmaker Entertainment I worked as Character Surfacing Lead involving look development of skin shading for all characters, surfacing of multiple costumes and hair and fur grooms for a majority of the main cast. Some of my work is featured in the clip below. Breakdown from this specific clip: skin shader development toContinue reading “Barbie Dreamhouse Adventures”
ReBoot: The Guardian Code
Surfacing – Enigma (female character) including glider and weapons, Codec Interior digitizer room, Zombie holding pen, Various other environments. All shading completely in Unreal Engine 4/
Barbie Puppy Chase
During my time at Wow Unlimited Media/Rainmaker Entertainment, I worked on environments for the 2016 direct-to-DVD feature Barbie and Her Sisters in a Puppy Chase. My contributions included some major set-pieces as featured below as well additional grass ground cover using proprietary fur systems and a variety of props.
Keyring Charms
This photorealistic piece is based on my actual keyring charms featuring a dog and a deer’s head (it’s body broke off a few years ago). I decided on a simple still to show the texture details and subtlety. Breakdown reel coming soon!