At Cinesite I was part of the Surfacing and Look Development team for Addams Family 2.
Many of the Assets I had worked on previously were also used on this show. It was a challenging transition to a new pipeline and a new renderer and shading was improved from the first film.
During the show I shifted over to being a Surfacing and Lookdev TD – providing technical support for large environments and problem assets, and training the team on new workflows and tools.
Some assets of mine for this film include:
- Addams House Exterior
- Addams House Foyer
- Pugsley’s Room
- Cousin Itt
- Morticia’s Wicker Chair
- Dinner Rolls
- Pugsley Voodoo Doll






