I have been part of the surfacing team at Cinesite Vancouver for the Addams Family Movie, (coming this fall!) working on a variety of assets including those featured in this trailer as follows:
House Exterior
Living room walls fireplace, carpet and wood trims
Morticia’s wicker chair
Look development on interior furniture such as the coffee table.
At Wow Unlimited Media/Rainmaker Entertainment I worked as Character Surfacing Lead involving look development of skin shading for all characters, surfacing of multiple costumes and hair and fur grooms for a majority of the main cast. Some of my work is featured in the clip below.
Breakdown from this specific clip:
skin shader development to final look – all characters
costumes – Nikki and Teresa
hair grooms and shading – Nikki, Mom, Dad, Poppy Reardon and various fixes on other styles
Some more of my groom work on the show includes: a squirrel, barbie styles including beach waves and a ponytail, a baby and a toddler, a cat, two horses (fur adapted/updated from older versions and re-groomed manes), background characters
Some more of my costume work includes barbie’s denim jacket and cupcake challenge outfit, renee and nikki’s swimsuits.
Surfacing – Enigma (female character) including glider and weapons, Codec Interior digitizer room, Zombie holding pen, Various other environments. All shading completely in Unreal Engine 4/
During my time at Wow Unlimited Media/Rainmaker Entertainment, I worked on environments for the 2016 direct-to-DVD feature Barbie and Her Sisters in a Puppy Chase. My contributions included some major set-pieces as featured below as well additional grass ground cover using proprietary fur systems and a variety of props.
Zipline Station, Rock Wall, Palm tree and Hut RoofZipline Station and GroundStage FloorPuppy SUV Interior – all expect couch and bunk bedClimbing Wall, Vines, Ground and GrassClimbing Wall and VinesClimbing Wall, Vines, Ground and Grass
This photorealistic piece is based on my actual keyring charms featuring a dog and a deer’s head (it’s body broke off a few years ago). I decided on a simple still to show the texture details and subtlety.